Xiaomi car is coming, and the shape parameters are all open.

Original Wukai Time Finance APP

Source: Ministry of Industry and Information Technology

Author | Wu Kai

Editor | Lin Mingming

On November 15th, the Ministry of Industry and Information Technology announced the contents of the Announcement of Road Motor Vehicle Manufacturers and Products (the 377th batch) and the Catalogue of Energy-saving and New Energy-using Vehicles with Vehicle and Vessel Tax Relief (the 56th batch), and two Xiaomi brand pure electric cars were listed.

As far as the two pure electric cars declared this time are concerned, among the two models, the model BJ7000MBEVA1 is equipped with Contemporary Amperex Technology Co., Limited ternary lithium-ion battery, and there is no lidar. The peak power of the driving motor is 220kW or 275kW, and the motor is from Suzhou Huichuan United Power System Co., Ltd.; The model BJ7000MBEVR2 is equipped with BYD Foday lithium iron phosphate battery, with optional laser radar. The peak power of the driving motor is 220kW, and the motor comes from United Automotive Electronics Co., Ltd.

In terms of body, the length, width and wheelbase of the two Xiaomi cars are 4997mm, 1963mm and 3000mm respectively, and the heights are different, which are 1440mm and 1455mm respectively. In addition, both Xiaomi cars have the "Xiaomi" logo in front of them. At the rear of the car, both cars show the tail sign "Beijing Xiaomi".

According to the information, the trademarks of the two pure electric cars are Xiaomi brand, the company name is Beijing Automotive Group Off-road Vehicle Co., Ltd., the registered address is No.1 Tongxin Road, Zhaofeng Industrial Base, Zhaoquanying Town, Shunyi District, Beijing, and the production address is No.21 Courtyard, Huanjing Road, Beijing Economic and Technological Development Zone.

It should be noted that among the above addresses, the former is the location of Beijing Automotive Group Off-road Vehicle Co., Ltd.; The latter is Xiaomi’s new automobile factory in Yizhuang area. According to the market view, according to the application information, Xiaomi Automobile may still be looking for Beiqi off-road in terms of production qualification, but the specific manufacturing process will still be carried out in Xiaomi’s self-built factory.

According to the previously disclosed plan, Xiaomi Automobile Factory will be built in two phases, of which the first phase covers an area of about 720,000 square meters and has an annual production capacity of 150,000 vehicles, which will be completed in June 2023; The second phase is scheduled to start in 2024 and be completed in 2025. According to public information, the relevant factory buildings of Xiaomi Automobile Phase I Factory passed the acceptance on June 12.

It is worth noting that on November 8, some media reported that several buses of BAIC Group appeared in Xiaomi Science and Technology Park to participate in Xiaomi’s closed meeting. Participants told the media: "This closed-door meeting only invited core customers, involving Xiaomi mobile phones and automobile-related supply chain enterprises."

From the outside world, this is a key signal for the cooperation between Xiaomi and BAIC Group. At the same time, the tail mark of "Beijing Xiaomi" may mean that Xiaomi Automobile will adopt a production mode similar to Beijing Benz, that is, the two parties will jointly invest or produce it on behalf of BAIC Group.

Regarding the vehicle production and the cooperation mode between the two parties, Time Finance asked the public relations staff of Xiaomi Group for details. As of press time, the other party did not reply. Earlier, regarding the news that Xiaomi obtained the qualification of Baowo automobile production, the public relations staff of Xiaomi Group once said to Time Finance that "no comment."

In October this year, Lei Jun, founder, chairman and CEO of Xiaomi Group, once said that Xiaomi Automobile is progressing smoothly and will be officially listed in the first half of 2024. In addition, according to the first financial report, Xiaomi Automobile will start mass production in December this year, and will be listed and sold around March next year.

Judging from the body size and power mode of the two new cars announced by the Ministry of Industry and Information Technology, their competitors may include Aouita 12, Weilai ET7, Zhijie S7 and other medium and large pure electric cars.

Time Finance asked Xiaomi Group for details about the time to market and the price of new Xiaomi cars. As of press time, the other party did not reply. At the same time, for information such as cooperation between the two parties, relevant persons of BAIC Group responded that there is no official reply at present.

Tianyancha App shows that Xiaomi’s Xiaomi Automobile Co., Ltd. and Xiaomi Automobile Technology Co., Ltd. were established in 2021, and the legal representative is Lei Jun. Xiaomi Automobile Technology Co., Ltd. has applied for thousands of automobile-related patents, of which nearly 600 patents have been authorized, involving motor, vehicle control, battery, automobile structure, autonomous driving and other automobile software and hardware-related fields.

In addition, Xiaomi Technology Co., Ltd. has applied to register a number of "Xiaomi Automobile" trademarks, and the current trademark status is mostly registered. In 2022, the number of participants in the company was 420.

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-Produced by Guangdong Times Media Group-

Original title: "Xiaomi car is coming, the shape parameters are all open"

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Xiaomi Auto officially released: A-share hammer suppliers have exceeded 70.

On the afternoon of December 28th, Xiaomi Auto held a technical conference with the theme of "Technology Leaping, Man and Vehicle Integration". Lei Jun, founder, chairman and CEO of the group, previously said, "This time, only technology will be issued, and no products will be issued."

Since 2021, the car-making business that "gambles" on Lei Jun’s lifelong reputation is about to shine from ideal to reality after 1000 days of deep cultivation. During the car-making period, Lei Jun also compared more than 150 friendly car models. Then, what black technologies will Xiaomi car be listed soon? And which suppliers jointly support the technical base? On the basis of the press conference, Xiaomi automobile suppliers listed on A-shares may bring us some answers.

There are more than 70 A-share suppliers.

In 2023, China’s automobile industry experienced ups and downs. Under the extreme price war of new energy automobile enterprises, fuel vehicles were in a dilemma of attack and defense. Not only that, some new automobile-making forces also fell behind in the competition because they could not keep up with the market pace. The industry predicts that the competition in the automobile industry will be more intense in 2024.

In this context, the market is inevitably more worried about Xiaomi, which has been officially announced for three years and has not yet launched a production car. However, Xiaomi’s past successful experience has made the market look forward to it.

On November 15th, Xiaomi SU7 Max pure electric car and SU7 pure electric car officially landed in the 377th batch of "Announcement of Road Motor Vehicle Manufacturers and Products" issued by the Ministry of Industry and Information Technology, which means that Xiaomi Automobile is not far from listing. According to market news, Xiaomi Automobile plans to load 300 vehicles in December, and make full preparations for batch delivery next year.

However, in addition to the information disclosed by the Ministry of Industry and Information Technology, Xiaomi Automobile has not disclosed more product information at present, and the technical conference held on December 28 will undoubtedly become the closest contact between the market and Xiaomi Automobile before mass production delivery.

Lei Jun also introduced a series of leading technologies of Xiaomi SU7 at this conference. Such as ultra-high-speed motor (V8s speed reaches the highest speed of 27200rpm in the world), 871V high-voltage platform, CTB integrated battery pack (volume efficiency reaches the highest 77.8% in the world), the first battery cell inversion technology (self-built battery pack factory), high-efficiency dual-mode heat pump, three-heat source step-by-step heating technology, millet super die-casting technology (9100T: millet Titan alloy, 72-in-1 integrated die-casting floor, three-stage rear). Automatic driving (zoom BEV, super-resolution occupancy network, urban navigation NOA, valet/mechanical parking, end-to-end perception and decision-making integrated model), intelligent cockpit, platform architecture, etc.

As the saying goes, "one hero and three gangs", Xiaomi Automobile still needs the support of supply chain enterprises in the above innovative technologies. So, which suppliers have become the core base of Xiaomi Automobile’s black technology? A-share listed companies are the representatives of leading domestic enterprises. According to incomplete statistics, at present, there are more than 70 millet suppliers in A-shares. In addition to nearly 50 companies that have been disclosed before, nearly 30 concept stocks have been hammered recently.

This part of the new enterprises mainly include:, Sinomach, Hausen,Wait.

Among the new concept stocks, there are smart cockpit suppliers such as Desai Siwei, and chassis supporting enterprises such as Jinrong Tianyu. However, Lei Jun said that Xiaomi SU7 is currently in the trial production and climbing stage, and it will take several months for it to be officially listed. Affected by this, Xiaomi automobile suppliers are still in the stage of small batch supply as a whole. Jingwei Hengrun said that it is expected to achieve mass production as early as 2023.

"The whole ecology of people, cars and homes" is officially closed.

In addition to the 73 A-share listed companies and 2 Hong Kong-stock listed companies that have been hammered as above, according to incomplete statistics,、TCL、35 A-share concept stocks may have also entered the supply chain of Xiaomi Automobile, and the supply situation remains to be further disclosed by enterprises.

but, Xinsong(rights protection),Although the concept stocks that have attracted much attention have not participated in the supply of Xiaomi cars at present, there may be some variables in the future as the mass production of Xiaomi cars approaches.

In addition, Xiaomi also made a lot of investment layout before the official announcement of building a car. Among them, in the weakest automobile chip field in China, Xiaomi has participated in the creation of shares, Shanghai Xuanjie Technology, Jieping Semiconductor, Feikun Semiconductor, Shenzhen Core Energy, Microcapacity Technology, Kangzhi Integrated Circuit, Qixin Micro Semiconductor, Jingwei Qi Li, Zhanxin Electronics, Shanghai Hangxin,Intelligent, Yuntu Semiconductor, Core Bitmicro,, Mingqi Sensing, Weizhao Semiconductor, Huajing Sensing, Sirui Technology, Changjing Technology, Jingshi Intelligent,, core technology,Semi-conductive, must be easy to micro, Angruiwei, smart micro,, Nanxin Semiconductor, Huaying Microelectronics, Voda Semiconductor,A large number of enterprises, such as Zhuhai Core Test.

In the field of power battery materials, Xiaomi is also Ruilong Technology, Xinchen New Materials, Tianmu Pioneer, Sodium Energy, Farnlet, Weilan New Energy, Honeycomb Energy,, Zhongchuang Singapore Airlines,Shareholders of companies such as Weilan New Energy are expected to become new suppliers in the future with the maturity of solid-state battery technology, although the new cars to be listed soon do not use the products of investment companies.

In addition, with the gradual realization of the electric layout of the car, intelligence has been accelerated. Lei Jun said that Xiaomi Automobile will enter the first camp in 2024, and the market is also full of interest in the intelligent driving ability of Xiaomi’s new car. It is understood that the intelligent driving multi-sensor fusion scheme of Xiaomi Automobile is provided by Continental Core Intelligent Driving, a subsidiary of Continental Group, and its geometric partners are also equipped with intelligent driving schemes. In addition, Xiaomi also invested in industrial chain companies such as sagitar Juchuang, Zhuifeng Automobile, Sain Leading, Aitek, Lice Technology, Zejing Electronics, Zongmu Technology, Botai Car Network, Beixing Photon, Momenta Magic Gate Tower, and Zhixing.

In view of the demand for automotive electrification and intelligent incremental devices, Xiaomi has also invested in industrial chain enterprises such as Yingzhi Thermal Management Company, Tongyu Automobile, Jiong Yi Electronics, Kelbo, Zhilv Technology, Haizhibo Electronics, Linding Optics, Weimar Automobile, Energy Chain Group, Aoyix, Xpeng Motors, Xinan Digital, Konghui Automobile and Shendong Technology, covering thermal management, intelligent braking system, charging service and so on.

It is not difficult to see from the above introduction that the layout of Xiaomi Automobile has covered the fields of vehicle manufacturing, automobile chips, materials and autonomous driving. On December 27, Lei Jun issued a document saying that the R&D team of Xiaomi Automobile has reached more than 3,400 people. Intelligent electric vehicles are the integration of automobile industry and consumer electronics, and the technical accumulation and experience in consumer electronics also help the strength of Xiaomi Automobile. With the upcoming release of Xiaomi Automobile, Xiaomi’s "all-ecological environment of people and cars" is officially closed.

Jiweiwang

On-the-spot investigation of Xiaomi Automobile Factory: The current daily production capacity is less than 300 vehicles, and the supplier said that "the requirements have been received"

The reporter walked into the Xiaomi Automobile Production Park in Beijing Economic Development Zone, and the rows of Xiaomi SU7 parked neatly in the square were visible. When the reporter visited, he found that at present, Xiaomi Automobile Factory is still advancing according to the single-shift production system and has not worked overtime. "After communicating with the person in charge of Xiaomi Automobile Factory, I learned that the existing daily production capacity of Xiaomi Automobile Factory is less than 300." The above-mentioned Xiaomi automobile supplier revealed to reporters. The above-mentioned Xiaomi automobile supplier also said that a few days ago, Xiaomi automobile issued a demand to suppliers to increase production capacity. He went to Xiaomi automobile factory this time to do production capacity evaluation. "After understanding, I found that even if our suppliers can provide accessories, it is difficult for Xiaomi Automobile Factory to achieve rapid increase in production capacity in a short time." The above Xiaomi automobile supplier said. According to several suppliers of Xiaomi Automobile, Xiaomi Automobile has increased its annual production capacity demand to 120,000 units in 2024. In this regard, the reporter verified the Xiaomi Group, but as of press time, no response was received. (per meridian)

Civil aviation administration of China

  I. Brief introduction of China-Arab relations

  (1) Brief introduction of Azerbaijan

  The Republic of Azerbaijan, the capital of Baku (population 2.54 million), is located in the southeast of Transcaucasia, bordering Russia in the north, Armenia and Georgia in the west and northwest, Iran in the south and the Caspian Sea in the east. Nakhichevan Autonomous Republic is an enclave of Albania, surrounded by Armenia, Iran and Turkey. It covers an area of 86,600 square kilometers and has a population of 9.48 million. The ethnic groups are mainly Azerbaijanis (90.6%), Russians, Armenians, etc., and they mainly believe in Islam. The official language is Azerbaijani, and most residents are familiar with Russian.

  The political situation in Afghanistan is generally stable. At the beginning of the founding of the People’s Republic of China, Afghanistan formulated the development strategy of "rejuvenating the country through oil". At present, the annual output of oil is about 50 million tons, and the annual output of natural gas is about 30 billion cubic meters. The economy has maintained rapid development with the help of petrodollars. In 2015, the GDP reached 54.35 billion manat, up by 1.1% year-on-year, the foreign trade volume was 20.65 billion US dollars, down by 33.4% year-on-year, the per capita GDP was 5,600 US dollars, and the per capita monthly salary was 322 US dollars. Affected by the long-term low international oil price and other factors, in February and December of 2015, the local currency Manat depreciated sharply twice, reaching 33.5% and 47.6% respectively, with a cumulative depreciation of 97% for the whole year. In order to cope with the adverse effects caused by the drop in international oil prices, the Afghan government has actively deepened economic reforms, ensured the stability of the national financial system, further promoted the strategy of economic diversification, vigorously developed non-oil economies such as agriculture and tourism, and strived to change the economic structure that relies too much on energy exports and promote balanced development in all areas of the economy.

  阿坚持独立自主、多元平衡的外交基本原则。注重发展同俄罗斯的战略合作伙伴关系,积极发展同美国和欧盟合作,将融入欧洲作为对外战略目标。努力发展与土耳其、伊朗、格鲁吉亚等周边邻国的双边关系。积极参与独联体事务。因“纳卡”领土争端与邻国亚美尼亚长期敌对。2016年4月,阿、亚两国在“纳卡”地区爆发大规模武装冲突,造成大量人员伤亡。

  (二)双边关系简况

  1992年4月2日建交。两国关系发展顺利,高层交往密切。2014年5月,阿总统阿利耶夫来华出席亚信上海峰会,习近平主席与其举行会见。两国各领域友好合作发展迅速,两国人民传统友谊不断加深。阿重视对华关系,支持中国在台湾、涉藏、涉疆、“法轮功”等问题上的原则立场,各派政治力量均积极主张加强同中国的友好合作。中国是最早承认阿独立的国家之一。2015年12月,阿总统阿利耶夫对华进行国事访问,2016年5月,习近平主席特使、中共中央政治局委员、中央政法委书记孟建柱访阿。6月,中共中央政治局常委、国务院副总理张高丽访阿。

  中阿经贸关系发展顺利。2015年,中阿贸易额6.62亿美元,下降29.7%。其中,中方出口4.39亿美元,下降31.9%,中方进口2.23亿美元,同比增长25%。双方在科技、教育、文化等领域合作顺利,成果丰硕。

  1999年,双方举行中阿经贸合作委员会第一次会议,2015年11月举行第5次会议。

  二、中阿民航关系简况

  中阿两国政府于1994年3月7日签订了关于建立航空运输的纪要,并于1999年、2006年、2010年、2013年、2015年举行会谈,扩大了航权安排。

  2015年12月10日,在国家主席习近平和阿塞拜疆总统阿利耶夫的共同见证下,时任中国民用航空局局长李家祥与阿塞拜疆航空公司总裁阿斯克罗夫阿塞拜疆政府代表共同签署了《中华人民共和国政府和阿塞拜疆共和国政府民用航空运输协定》。

  三、阿塞拜疆主要机场和空运企业

  (一)主要机场

  1、巴库盖达尔·阿利耶夫国际机场(Baku Heydar Aliyev International Airport)

  IATA code: BAK, ICAO code: UBBB.

  http://www.airportbaku.com/

  Baku Heydar Aliyev International Airport is the hub base of Azerbaijan Airlines, the national airline of Azerbaijan, and the busiest airport in Azerbaijan and the Caucasus. The airport, formerly known as Bina International Airport, is owned and operated by the Azerbaijani government. On March 10th, 2004, the airport was renamed geidar aliyev Airport, named after former Azerbaijani President geidar aliyev.

  2. Lankaran International Airport.

  IATA code: LLK, ICAO code: UBBL.

  Located in Liankelan, a city in the southeast of Azerbaijan, its main routes are the international routes between the local and CIS member countries and the domestic routes of the country. The airport is mainly engaged in regular passenger and cargo routes at home and abroad. The air transport companies it serves include Azerbaijan Airlines and UTair, and it is open to Baku, Moscow, St. Petersburg, Yekaterinburg, Surgut, Domodedovo, Vnukovo and other places.

  3. Ganja International Airport

  IATA code: KVD, ICAO code: UBBG.

  Zhanjia International Airport is located 5 kilometers northwest of Zhanjia City. It is mainly operated by airlines such as Azerbaijan Airlines and Turkish Airlines, and travels between Zhanjia and Baku, St. Petersburg, Moscow and Istanbul.

  4. Gabala International Airport.

  Gabarra International Airport, located in Gabarra Town, northwest Azerbaijan, was founded in January 2011. On November 17th, 2011, President Aliyev attended the groundbreaking ceremony of the airport. In the same year, Gabarra Airport became an international airport.

  5. Nakhichevan Airport

  IATA code: NAJ, ICAO code: UBBN.

  Nakhichevan Airport is located in Nakhichevan, the capital of Nakhichevan Autonomous Republic, 4 kilometers away from the city center, and is the only airport in this closed area.

  6. Zaqatala International Airport

  IATA code: ZTU, ICAO code: UBBY.

  Za Catarre Airport is located at the foot of Nanshan Mountain in Caucasus. The airport terminal and runway were rebuilt in 2008, and then it became an international airport.

  (2) Major air transport enterprises

  1. Azerbaijan Airlines.

  IATA code: J2, ICAO code: AHY

  https://www.azal.az/

  Azerbaijan Airlines, the flag carrier of Azerbaijan, was established on April 7, 1992 and headquartered in Baku. It mainly operates scheduled passenger and cargo flights from Baku to CIS countries, Europe, China and the Middle East, as well as domestic flights, with about 33 navigation cities.

  Address of Azerbaijan Airlines Beijing Representative Office: Room 4-05026, No.6 Chaowai Street B, Chaoyang District, Beijing, with ASADOV ILHAM as the chief representative, and the resident period is April 30, 2016.

  2. Silk Road Airlines of Azerbaijan.

  IATA code: ZP, ICAO code: AZQ.

  http://www.silkwayairlines.com/

  Azerbaijan Silk Road Airlines, established in 2001, is a cargo airline headquartered in Baku, Azerbaijan, based at Aliyev International Airport, operating routes covering 50 destinations in Asia, the Middle East and Europe.

  The address of the representative office of Azerbaijan Silk Road Airlines in Urumqi is Room 522, Xiyu International Hotel, Building 2, No.876 Dawan North Road, Tianshan District, Urumqi. The chief representative is SAFAROV ISMAYIL, and the residence period is until December 31, 2018.

  On September 11th, 2015, Zhao Jiancai, Vice Governor of Henan Province, met with Akhundov Zaur, Chairman of Azerbaijan Silk Road Airlines, and his party in Zhengzhou. The two sides had a talk on strengthening air navigation. On the same day, Henan Airport Group signed a cooperation agreement with Azerbaijan Silk Road Airlines, and the Zhengzhou-Baku-Hahn international freight route opened by Silk Road Airlines in Zhengzhou in 2013 will be increased from the current weekly flight to more than 6 flights per week.

  3. Silk Road West Airlines of Azerbaijan.

  IATA code: 7L, ICAO code: AZG.

  http://www.silkwaywest.com/

  Based at Aliyev International Airport, Azerbaijan Silk Road Western Airlines cooperates closely with Azerbaijan Silk Road Airlines and Azerbaijan Airlines, using Silk Road to fly cargo holds of Il -76 and An -12 models and belly cabins of Azerbaijan.

  The address of Azerbaijan Silk Road West Airlines Shanghai Representative Office is Room 905, Building A, No.18 Taolin Road, Pudong New Area, Shanghai. The chief representative is BAKHTIYAROV ZAUR FAXRADDIN, and the residency period is until July 31, 2018.

Domestic games blow the horn to the sea

  In recent years, actively promoting game products to the sea has become a key strategy for the development of many game companies. It is understood that traditional game companies such as FunPlus, IGG and Zhixingtong, whose game products are popular all over the world, have been deeply cultivated overseas for many years, and have rich strategic experience and performed well. For example, IGG’s popular game "Kingdom Era" has won the best-selling list in the App Store in 85 countries and regions for more than two years, and its global revenue has exceeded 825 million US dollars. Not only big manufacturers have the ability to open overseas markets, but also some small domestic manufacturers focus on deepening the segmentation field and occupy a good market share in overseas markets.

  Domestic games going to sea is the development trend of the industry.

  The effect of game companies going out to sea is gradually emerging. According to the App Annie report, from July 2012 to June 2018, the comprehensive downloads of China mobile games in the App Store outside China exceeded 14 billion times. In the first half of 2018, the comprehensive revenue of iOS and Google Play increased by more than 40% year-on-year; Comprehensive user expenditure exceeds $16 billion; There are more than 4,400 games on APP Store and Google Play in markets outside China, among which nearly 900 games are released by publishers in China whose users spend more than US$ 1 million.

  Compared with literature, film and television, animation and so on, games have more universal entertainment functions, and the cultural differences they need to cross are relatively small. In the past six years, domestic games have been frequently put out to sea, which also reflects the vigorous development of the export market of China’s cultural industry.

  The game is hot in the sea, which is no longer limited to Hong Kong, Macao and Taiwan, Southeast Asia and other areas with similar user attributes, but also expands the mature game market in Europe, America, Japan and South Korea. In fact, the number of overseas high-quality paying users is even larger, and the game grading system is more perfect. Therefore, in order to avoid large-scale domestic games and strong competition, many game manufacturers have actively deployed to overseas markets, forming a trend of all-round industrial development.

  Global game downloads, user spending and participation continue to rise.

  According to App Annie’s data report, from the first half of 2016 to the first half of 2018, the global game download volume of iOS and Google Play increased by 30%, the global game user expenditure increased by 55%, and the global game usage time increased by 30% only for Android phones.

  According to the China Game Industry Report from January to June 2018, the overseas sales revenue of online games independently developed by China in the first half of the year was US$ 4.63 billion, a year-on-year increase of 16%. The overseas market has grown nearly 15 times in five years.

  The double income of China’s game industry in overseas markets depends on the change of its world status. Since its development for more than 20 years, the game production has been upgraded from "Made in China" as an early supplier to "Created in China" now, from focusing on the rough expansion in quantity to paying more attention to independent innovation, focusing on building the leading edge in brand and technology, and bringing the China brand to the global stage with more international ideas and methods.

  In the strategy of going to sea, China has gained full cultural self-confidence in terms of technology accumulation, talent training, capital supply, creative ideas and cultural details, and the gap between it and the global game industry is getting smaller and smaller, even exceeding the average level of global games in some aspects. At the same time, under the environment of "China culture fever", the game went out to sea to show the richness of Chinese culture to users around the world more closely.

  China’s game publishers have made outstanding achievements in the Asia-Pacific market.

  According to App Annie’s data report, the Asia-Pacific region plays a leading role in the overseas expansion of China’s game publishers. First of all, the game payment mode in overseas countries is very mature, especially the payment base of high-quality users is relatively stable, and this payment habit of players also makes the cash flow of game companies tend to be stable. The average payment rate of Japanese players in the Asia-Pacific region is over 60%, and the average annual cost is $312.97; American users’ payment habits have long been developed, and they can get high income under a certain market accumulation; Russia and the Middle East also have a lot of room for growth.

  Secondly, India, the second most populous country in the world, has made great contributions to the overseas downloads of China’s game publishers. Compared with Europe and America, China and South Korea, which have profound game culture, are more likely to accept the export of’s cultural industry, and their own game industry is mature, the rules are transparent, and the per capita consumption level is high, so it is easier to input games with the help of cultural resonance. At the same time, many factors, such as the increase in the export volume of smart phones in China, have helped more mobile game applications to enter overseas markets through pre-installation.

  Heavy games lead global game participation.

  In the first half of 2018, according to the data of domestic games in the global gamer participation, the data proportion of game categories varies greatly among countries. In some Asia-Pacific regions, such as Thailand and the Philippines, 98% of players prefer to play heavy games, while Indonesia’s players also have as high as 96% participation. The market of light and moderate games is very weak, but only Japan has a 58% share in the field of moderate games, which greatly exceeds that of other countries in the same period.

  Looking at the feedback from users in the global market, moderate and heavy games are the main direction for China game manufacturers to push overseas markets. The reasons are as follows: First, compared with the light game playing system, moderate and heavy games are more complicated, and the theme types are more diversified, emphasizing antagonism and sociality among players, and it is easier to obtain user retention rate. Second, light games are easier to use and have wide user coverage, but the player’s viscosity is low. Moderate and heavy game users have deeper content, higher player loyalty and stickiness, and are more likely to form a specific user target group. Third, moderate and heavy game development costs are higher, profitability is stronger, and the life cycle of the market is longer. Therefore, domestic game manufacturers are more willing to invest in medium and heavy game products that can make long-term profits.

  It is understood that heavy games are mainly action games, role-playing games and strategy games; Moderate games are mainly arcade games, card games and racing games; Light games are mainly leisure games, educational games and music games.

  According to the above data of App Annie, in the first half of 2018, the top four overseas users of domestic games were heavy games. The traditional game companies in China, represented by IGG’s Age of Kingdom, FunPlus’s Age of Firearms, King of Avalon: Battle of the Dragon, and Zhi Xingtong’s Disputes over Kings, have been committed to the global research and development, global market and global operation of games for many years, and accumulated valuable and profound.

  The overseas distribution of domestic games has also put forward higher requirements for the game industry itself. Not only need to have super-high technical support, exquisite image quality display, localized intimate service, but also need to have novel creative self-research ability and fine product operation ability. Through the research and analysis of user groups’ big data, it has become the core element of the game market to enhance the comprehensive competitiveness and prolong the game life for product distribution. Domestic games are bound to bear rich fruits in a high-quality and demanding environment. (Reporter Wu Min)

Network Ethics and Game Culture Branch held a game in Shanghai to become a "new position" for the inheritance of traditional culture.

  China Youth Network Shanghaisevenmoon28Nidian(Reporter Fan Huiqin, Xu Yizhen, correspondent Sun Jiaoshu) On July 27th, the 15th ChinaJoy Network Ethics and Game Culture Branch was held in Shanghai. As an important branch of the 15th China International Digital Interactive Entertainment Exhibition (ChinaJoy), the theme of this conference is "Game Development and Online Inheritance of Chinese Excellent Culture", aiming at implementing the "Opinions on Implementing the Inheritance and Development Project of Chinese Excellent Traditional Culture", promoting the implementation of the "China Good Netizen" project in the field of online games, creating a healthy and harmonious network ethics and game culture, realizing the creative transformation and innovative development of Chinese excellent traditional culture, and promoting the construction of online spiritual homes.

  The conference was guided by the Network Social Work Bureau of the Central Network Information Office, co-sponsored by the Central Network Film and Television Center of the Communist Youth League, China Culture and Entertainment Industry Association and China Culture Network Communication Research Association, and hosted by Zhongqing Video, Mobile TV and China Youth Network. Relevant persons in charge of the Network Social Work Bureau of the Central Network Information Office, cultural experts and scholars, and representatives of game companies gave wonderful speeches and in-depth discussions on the core theme of "game development and online inheritance of Chinese excellent traditional culture", and put forward views and suggestions with great reference value.

  (A) representatives of game enterprises: actively spread the excellent traditional Chinese culture with games as the carrier.

  Ji Zefeng, vice president of Tencent Interactive Entertainment Group and Tianmei Studio Group, believes that the popular online games are one of the entertainment forms that teenagers love to see and hear, and can be used as an entry point for learning history and culture. For example, Li Shuai, a teaching teacher in Luoyang, Henan Province, used the derivative program "History of Kings" of the the glory of the king game to inspire students in the history class. This innovative teaching method that keeps pace with the times can achieve better teaching results, and also brings beneficial enlightenment to game companies and cultural educators. Games are endowed with certain social responsibilities because of their broad mass base and large market scale. At the same time, they also bear the advantages of "participation, interactivity, emotional resonance and motivation for learning", so games can stimulate the vitality of traditional culture in an innovative way. At the same time, Ji Zefeng also took the glory of the king, which has attracted much attention and heated discussion, as an example to explain how to implant excellent traditional cultural elements into the game, and then build a game worldview that integrates Chinese virtues and humanistic spirit.

  Wu Xinxin, general manager of Netease Game Market, thinks that game enterprises should adhere to the spirit of "keeping, breaking and leaving" of artisans, make breakthroughs on inheritance, innovate on breakthrough, and continue the cultural essence in the game from the perspective of "cultural inheritance and innovation in the digital age". One of the important reasons why Netease games can continuously refresh the game industry’s perception of product life is to use the explosive IP of traditional culture to recreate traditional classics.

  Edie, vice president of global brand and strategic cooperation of Perfect World, believes that Chinese culture is welcoming the opportunity of global communication, traditional cultural heritage can achieve China’s cultural self-confidence, and cultural self-confidence can help China’s culture go out to sea, and online games play a vital role as a communication carrier in the process of cultural exchange. Online games can break through geographical restrictions and truly realize communication without time difference. "Quality innovation, localization integration, open interaction, global integration and transcendence development" is the global communication strategy of the game industry at present and in the future.

  Huang Wei, vice president of Sohu Changyou, analyzed the current situation of traditional culture in the game industry with the game "Eight Dragons". Martial arts culture is one of the important contents of Chinese traditional culture exported overseas, and the most representative martial arts novels of Jin Yong are one of them. In the game works adapted from the classic martial arts novels, China’s traditional poems and songs, supplemented by calligraphy, set off the ancient artistic conception, which can effectively promote and spread Chinese traditional culture.

  (2) Representatives of experts and scholars: The combination of games and education calls for the development of "China style" online games.

  Liu Zhejun, associate professor, master tutor and assistant dean of Tongji University, gave a keynote speech. China Youth Network reporter Fan Huiqin photo

  In addition to bringing happiness to everyone, game technology has also played an increasingly important role in higher education. Liu Zhejun, an associate professor at Tongji University’s College of Art and Media, combined with his own teaching experience and research results, expounded the mode and prospect of cooperative development between higher education and game industry: on the one hand, colleges and universities cultivate talents for the game industry; On the other hand, games are intervening and changing the educational model of colleges and universities. In addition, game technology has shown exciting and infinite potential in interdisciplinary research, and traditional culture will glow with vigorous vitality in the organic integration of the two.

  Ming Zongfeng, Executive Deputy Secretary-General of China Youth green grid Construction Communication Alliance, delivered a keynote speech. China Youth Network reporter Fan Huiqin photo

  Ming Zongfeng, Executive Deputy Secretary-General of China Youth green grid Construction Communication Alliance, introduced the gamification education incentive system, which takes the concept of cultivating education and information technology as a means to highlight the process and realism of gamification education incentive, so that students can arouse their interest in learning, develop their personality potential and form good behavior habits and study habits in this process, which will be beneficial to the communication needs of Chinese excellent traditional culture.

  Jiang Guangxue, director of Peking University Youth Research Center and special researcher of National Network Information Office, gave a keynote speech. China Youth Network reporter Fan Huiqin photo

  The influence of online game industry on teenagers’ culture, education, entertainment and aesthetics can not be ignored. Jiang Guangxue, director of Peking University Youth Research Center and special researcher of the National Network Information Office, emphasized the educational and aesthetic functions of games in the process of cultural inheritance. He believes that the combination of online games and traditional culture should "respect the truth of history, respect the goodness of culture and build the beauty of games".

  Tian Shu, deputy secretary general of China Online Game Guild Alliance, founder of CGG China Guild and president of KOK Guild, gave a keynote speech. China Youth Network reporter Fan Huiqin photo

  For a long time in the past, most of the game types or themes that domestic gamers came into contact with were mainly western mainstream cultural backgrounds. At present, there is no shortage of game products with Chinese traditional cultural elements, but these games have not got rid of the western game mode of doing tasks, fighting monsters, upgrading, strengthening equipment and downloading copies indefinitely. Tianshu, deputy secretary-general of China Online Game Guild Alliance, founder of CGG China Guild Club and president of KOK Guild, believes that the world outlook, infrastructure and charging mode of games should truly conform to traditional culture, and should not only pursue external forms, but also highlight the personalized characteristics and symbols of game culture. Tianshu calls on game companies to develop and launch online games with "China style" based on games, so that teenagers can understand and inherit the splendid Chinese history and culture through games and grow into pillars of the country in the future.

  (3) Representatives of government departments attending the meeting: integrate China wisdom, inherit Chinese culture and carry forward the spirit of China.

  As of December 2016, the number of netizens in China reached 731 million, and the Internet penetration rate reached 53.2%. With the popularity of the Internet, online culture plays an increasingly important role in the daily life of netizens. As an important part of online culture, online games cover two-thirds of netizens and are deeply loved by the majority of players and netizens. The Central Network Information Office has always attached great importance to the healthy development of online games. At the beginning of 2016, it launched the project of striving to be a good netizen in China, aiming at promoting the socialist core values, cultivating and bringing up a new generation of good netizens in China, and actively promoting the dissemination of China’s concept of good netizens in online games and other online cultural fields, and successively guiding the activities such as the exhibition of positive energy deeds of the president of the "Qingye Cup" online game association and the training of online culture. Zhang Guangyao, director of the Network Social Work Bureau of the Central Network Information Office, said that online games play an important role in the construction of network culture and are also an effective carrier for inheriting and carrying forward Chinese excellent culture. And put forward four suggestions. First, consciously spread the concept of China’s good netizens in the field of online games, strengthen the recognition of cultural self-confidence of netizens, especially young netizens, and cultivate and bring up a new generation of good netizens in China; The second is to further popularize network literacy education, and guide the majority of gamers, especially teenagers, to form a civilized and healthy online lifestyle and a network behavior norm of respecting morality and being kind; Third, further strengthen the social responsibility of online game enterprises, and insist on paying equal attention to economic and social benefits.Set an example in fulfilling social responsibilities and strengthening youth’s online protection, promote the healthy development of online game industry, and make important contributions to the construction of network culture with China characteristics; Fourth, we should further use online games to inherit Chinese excellent traditional culture and actively explore its treasures. On the one hand, we should attract netizens to pay attention to, understand, love and inherit traditional culture; on the other hand, we should make good use of the Internet platform to strengthen cultural exchanges between China and foreign countries and promote Chinese culture to "go global".

  Jin Haifeng, Vice President and Secretary-General of China Cultural Network Communication Research Association and Dean of Network State College of Changchun University, delivered a keynote speech. China Youth Network reporter Fan Huiqin photo

  Facing the vast ocean of network information, every netizen has the responsibility and mission to promote truth, goodness and beauty, socialist core values and the positive energy of social civilization to more people in the position of online public opinion. Jin Haifeng, vice-president and secretary-general of China Culture Network Communication Research Association and dean of Network State College of Changchun University, mentioned in his speech that spreading Chinese excellent traditional culture to teenagers in a simple and enjoyable way through the Internet and games is one of the ways to practice "positive energy of network communication".

  The Opinions on Implementing the Inheritance and Development Project of Chinese Excellent Traditional Culture points out that "culture is the blood of the nation and the spiritual home of the people. Cultural self-confidence is a more basic, deeper and more lasting force. " Kong Ming, Secretary-General of China Culture and Entertainment Industry Association, pointed out that in the development, production, operation and promotion of games, game enterprises should integrate China’s wisdom, promote China’s culture, spread China’s value, lead the positive energy of the network with Chinese excellent traditional culture, and create a clear and rich space for online entertainment and cultural communication.

Japanese people’s rally: the Japanese government can’t arbitrarily advocate nuclear pollution water treatment.

  Xinhua News Agency, Tokyo, April 13th: Feature: "The treatment of nuclear polluted water cannot be arbitrarily advocated by the Japanese government" — — Japanese people gathered to protest against the plan to discharge nuclear polluted water into the sea.

  Xinhua News Agency reporter Yang Guang Yue Chenxing

  On April 13, in Tokyo, Japan, people held slogans to participate in a rally in front of the Second House of Representatives of the Japanese House of Representatives. Xinhua News Agency reporter Yue Chenxing photo

  Two years ago today, the Japanese government decided to discharge millions of tons of nuclear polluted water from the Fukushima Daiichi nuclear power plant into the sea, ignoring opposition at home and abroad. Since the announcement of this decision, the Japanese people have held many rallies and protests. On the 13th, some Japanese people held a rally near the Japanese parliament to protest against the Japanese government’s plan to discharge nuclear polluted water into the sea.

  According to reports, about 120 people attended the rally in front of the Second House of Representatives of the Japanese House of Representatives that day. The reporter saw at the scene that the protesters covered all ages, and they held slogans such as "Don’t let nuclear pollution pollute the sea" and "Don’t poison the sea". Around the live speaker, the crowd echoed loudly from time to time.

  On April 13, in Tokyo, Japan, people held slogans to participate in a rally in front of the Second House of Representatives of the Japanese House of Representatives. Xinhua News Agency reporter Yue Chenxing photo

  Miyoko Kumamoto, who attended the rally at the scene, is 80 years old. She moved to Fukushima Prefecture after retirement, but after the Fukushima nuclear accident in 2011, she was forced to take refuge in Tokyo. People with the same experience set up the "refuge coordination center" to support each other, and Ms. Kumamoto is also a member of the center.

  She said that she wanted to enjoy an idyllic life in Fukushima Prefecture after retirement. The nuclear accident not only destroyed the lives of local residents, but also endangered people who depend on the sea for a living. We should not remain silent about the Japanese government’s decision to discharge nuclear polluted water into the sea, but should actively speak out against it. "The treatment of nuclear polluted water cannot be arbitrarily advocated by the Japanese government."

  On April 13, in Tokyo, Japan, people held slogans to participate in a rally in front of the Second House of Representatives of the Japanese House of Representatives. Xinhua News Agency reporter Yue Chenxing photo

  Yoshiko Furukawa, who gave a speech at the scene, could not hide his excitement, and his trembling voice was constantly amplified. She said that she used to live in Tomokamachi, Fukushima Prefecture, near the Fukushima Daiichi nuclear power plant. "Although discharging the nuclear polluted water accumulated in Fukushima into the sea may enable us to return home earlier, I don’t want others to point at me and say, ‘ The nuclear polluted water was discharged from her neighborhood ’ 。”

  The organizer of that day’s rally, Inoue Nihiro, said that people who came here today are near Tokyo. Now, similar rallies and protests are being held all over Japan, some initiated by individuals and some organized by groups. In the past two years, we have launched various signature, assembly, demonstration and protest activities, and held a study meeting on nuclear polluted water on the Internet to popularize the knowledge about the dangers of nuclear polluted water.

  On April 13, in Tokyo, Japan, people held slogans to participate in a rally in front of the Second House of Representatives of the Japanese House of Representatives. Xinhua News Agency reporter Yue Chenxing photo

  Inoue said that nuclear contaminated water must be stored first to minimize its radioactivity, and then discuss how to deal with it with countries around the world. "If nuclear polluted water is easily allowed to be discharged into the sea this time, it will be thrown into the sea as long as nuclear pollution occurs in the future."

  On April 13, 2021, the Japanese government officially decided to filter and dilute millions of tons of nuclear polluted water from the Fukushima Daiichi nuclear power plant and then discharge it into the sea. In January 2023, the Japanese government set the discharge time of Fukushima nuclear polluted water as "this spring and summer".

  On April 13, in Tokyo, Japan, people held slogans to participate in a rally in front of the Second House of Representatives of the Japanese House of Representatives. Xinhua News Agency reporter Yue Chenxing photo

  On April 13, in Tokyo, Japan, a man took part in a rally in front of the Second House of Representatives of the Japanese House of Representatives with a slogan. Xinhua News Agency reporter Yue Chenxing photo

Ten thousand mu of cherry blossoms in Weining are open.

Zhongxin. com, Guizhou News, March 3 (Shen Guangyong) On March 2, 2024, in Longhe Village, Longjie Town, Weining Autonomous County, Guizhou Province, 10,000 mu of cherry flowers were in full bloom, one after another and clusters were covered with branches, emitting a faint fragrance. Looking at it, the rolling hillsides and beautiful villages were hidden in the sea of snow-white cherry flowers. Layers of cherry flowers are not only pleasing to the eye, but also open up the hope of a bumper harvest and become the "rich flowers" for local people to increase their income.
The spring breeze blows, everything recovers and the spring is full. Among the cherry flowers, industrious bees are buzzing to collect honey and pollinate. Under the cherry trees, fruit farmers are busy weeding, pruning branches and thinning flowers to ensure the normal growth and development of cherries and increase production and harvest. The surrounding Miao tourists are dressed in costumes and come here to enjoy the flowers.
In recent years, Longjie Town has taken cherry planting as the breakthrough point of rural revitalization, built cherry sightseeing picking agriculture and native bee breeding industry, and guided the masses to make use of cherry flowering period to keep bees, which has achieved a double harvest of cherry industry and bee breeding industry, showing a win-win situation of economic and ecological benefits, and built a cherry planting pattern combining point, line and slice, so that the cherry industry can stimulate rural vitality and create an industrial belt integrating cherry farming and tourism. Sweet little cherries have become a strong promoter of rural revitalization.
The village actively combines the actual situation of the village and the development advantages of characteristic agricultural industry, and relies on innovative exploration and development mode to plant 11,000 mu of cherries. The cherry industry can drive the average household income to increase by more than 20,000 yuan every year. Rural revitalization depends on industry, and industrial development depends on characteristics. It takes about 40 to 60 days from flowering to fruiting in Longhe Village. At present, cherry blossoms in the base are flourishing, and it is expected to enter the picking period in mid-April. (End)
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Guangdong has kicked off the spring! The rainy pattern will be maintained in the coming week.

  Beginning of spring meets the Lantern Festival, and after the excitement, everything recovers, as if spring came overnight. However, there are not many provinces that can feel the spring at present, and Guangdong Province is fortunate among them. In fact, from the meteorological point of view, beginning of spring is not equal to spring.

  Guangzhou spring cherry blossom forest, romantic blooming Yangcheng Evening News data map

  When entering beginning of spring all the year round, only Yunnan, Guangdong, Guangxi, Hainan, Taiwan Province and parts of Fujian in China are in the meteorological spring. Western Chongqing, central and northern Fujian and northeastern Yunnan will start the spring process. In addition, most other parts of the country are still in the season of "the chill is not fading and spring is coming".

  What should spring be like? In addition to the growth of everything, there is a continuous drizzle in full of green, which is warm and humid. In February, due to the enhancement of warm and humid airflow and the southward movement of cold air, the rainy weather in the southern region increased. It is expected that this rainy pattern will be maintained in the coming week, which will also be the longest continuous rainy process in South China this year.

  Yangcheng Evening News Data Map

  The rainy weather continued this week.

  Pay attention to safety when traveling.

  The Meteorological Observatory predicts that due to the influence of the south branch trough and shear line,

  The rainy weather in Guangzhou continued this week.

  Although the temperature gradually rose slightly

  But there is still light fog or fog in the morning and evening, and the visibility is low.

  Did you hear the thunder on Lantern Festival?

  The spring thunder that sounded yesterday,

  It was the first spring thunder in Guangzhou in 2023.

  The date when the thunder sounded at the beginning of this year

  It is the second earliest in nearly 10 years.

  According to the meteorological department, there was little to moderate rain in Guangzhou during the day yesterday, and there was partial heavy rain in the north-central part. Huadu and Baiyun netizens reported hearing thunder. According to the statistics of meteorological monitoring data in Guangzhou, the thunder at the beginning of this year (February 5) was the second earliest in nearly 10 years! The earliest year was 2016, and the first thunder sounded on January 5 of that year.

  The spring rain is continuous, has it come back to Nantian?

  Looking at the data of Guangzhou huinantian weather station yesterday, I found that

  The observation data of each station are normal.

  It has not reached the yellow level of "there is a possibility of returning to Nantian"

  In addition, the north wind or northeast wind mainly blew in Guangzhou yesterday.

  Just for a little longer.

  There is still a chance to dry the clothes hanging out.

  Although huinantian has not appeared yet

  Rain and fog weather is still this week’s "protagonist"

  Warm reminder:

  It’s rainy and slippery, with low visibility and cool body feeling.

  Pay attention to timely clothing and travel safety.

  Guangdong weather forecast:

  On February 7, Shaoguan, Qingyuan and Zhaoqing had moderate rain and local heavy rain on cloudy days, while other cities and counties had scattered light rain on cloudy days; Most cities and counties have (light) fog. The lowest temperature in the morning: 8℃ ~ 12℃ in the northern cities and counties of Shaoguan and Qingyuan, 18℃ ~ 21℃ in the southern coastal cities and counties, and 14℃ ~ 18℃ in other cities and counties.

  On February 8, Shaoguan, Qingyuan and Zhaoqing were cloudy to light rain with partial moderate rain, while the cities and counties in western Guangdong were cloudy to cloudy with scattered light rain, and the rest cities and counties were cloudy to cloudy with partial light rain. There will be (light) fog in the western cities and counties sooner or later. The lowest temperature in the morning: 8℃ ~ 12℃ in the northern cities and counties of Shaoguan and Qingyuan, 19℃ ~ 21℃ in the southern coastal cities and counties, and 14℃ ~ 18℃ in other cities and counties.

  Comprehensive Guangdong weather, Guangzhou weather, Guangzhou Daily, etc.

Source: Yangcheng Evening News Jinyang Net

This year’s Lantern Festival: the word house is waiting for relatives and friends to get together after the epidemic.

  Beijing, Feb. 8 (Reporter Shangguan Yun) The 15th day of the first lunar month is the traditional Lantern Festival. On the Lantern Festival, the general folk activities include viewing lanterns, eating glutinous rice balls, solve riddles on the lanterns and so on. With the passage of time, the customs and habits of the Lantern Festival have also changed a lot.

  This year’s Lantern Festival is in the period of epidemic prevention and control in COVID-19. Many netizens said that this year’s holidays should be less, no gatherings, and quiet holidays. After the epidemic, relatives and friends still get together.

  Data Map: Folk artists performed dragon dances on the Fengyu Bridge in yuping county, tongren city, Guizhou Province to celebrate the Lantern Festival. China News Agency issued Hu Panxue photo

  Lantern Festival is also called Shangyuan Festival. How did it come from?

  Lantern Festival has a long history, and there are different opinions about its origin.

  During the reign of Emperor Wu of the Han Dynasty, the activity of offering sacrifices to "Taiyi God" was scheduled for the 15th day of the first month. At that time, when the taichu calendar was founded, the Lantern Festival was identified as an important festival. "Historical Records of Le Shu" records: "Han people often spend the first month in the Xin Temple as a sweet spring, and when they are unconscious, they will die in the Ming Dynasty."

  Shangyuan means the first full moon night in the new year. The origin of Shangyuan Festival is related to Taoism as recorded in Miscellanies of Years Old. It is said that Taoism has a saying that "heavenly god blesses the people, the local officials forgive sins, and the water officials relieve Eritrea".

  During the Wei and Jin Dynasties, Taoism matched season and climate with the three officials mentioned above, and designated the 15th day of the first month as Shang Yuan, the 15th day of July as Zhong Yuan and the 15th day of October as Xia Yuan, which were collectively called "Three Yuan". Therefore, the fifteenth day of the first month is also called Shangyuan Festival.

  In the Southern Song Dynasty, Wu Zimu said in Dream Liang Lu: "On the fifteenth day of the first month, it is the day of heavenly god blesses the people in Shangyuan."

  Data map: The picture shows the staff exchanging answers with the public. Zhang Yazi photo

  Solve riddles on the lanterns, Lion Dance … … Those Lantern Festival folk customs

  The folk custom of Lantern Festival corresponds to New Year’s Eve, and it is also distinctive in season.

  Solve riddles on the lanterns is an important folk activity of the Lantern Festival, which has been passed down from ancient times to the present. Originally, on the fifteenth day of the first lunar month, people wrote riddles on paper and pasted them on lanterns for people to guess.

  Solve riddles on the lanterns has certain skill, can inspire people’s wisdom, and appeals to both refined and popular tastes, so he quickly got the response of the people and eventually became an important element of the Lantern Festival.

  Playing dragon lanterns, also known as dragon dancing or dragon dancing, is also a custom of the Lantern Festival. In the Han Dynasty, Zhang Heng’s "Xijing Fu" introduced the "hundred operas", among which the dragon dance was described. According to the Records of Sui Shu Music, Huanglongbian, which is similar to the dragon dance performance in one hundred operas, is also wonderful.

  "Lion Dance" began in Wei and Jin Dynasties and flourished in Tang Dynasty. It is also called "Lion Dance" and generally requires three people to cooperate with each other. Among them, two people dress up as lions, and the other one is the leader of lions. There are also civil and military dances, including shaking hair, rolling, pushing high and rolling colored balls.

  Why did you want to enjoy the lanterns in the ancient Lantern Festival?

  Lantern Festival custom originated earlier. It originated from the activity of expelling epidemic diseases by fire in ancient times, and the ancient form of this custom was partially preserved by the people who lit the fields on the fifteenth day of the first month and went up the mountain with torches.

  Data Map: Beijing Jingshan Park held the Lantern Festival Lantern Festival, and citizens enjoyed the lanterns in Jingshan Park. China News Service reporter Futian photo

  Some folklore experts once said that with the Buddhist custom of burning lanterns and offering sacrifices spreading in China, the ancient custom of burning lanterns and traveling at night at Lantern Festival gradually evolved into the custom of lighting lanterns at Lantern Festival.

  The rise of nightlife in ancient cities also provided conditions for the development of the custom of decorating lanterns. The big expansion of the custom of decorating lanterns was in the Tang and Song Dynasties. In the Tang Dynasty, not only did the "Hundred Lantern Trees" be made in Beijing, but the curfew on the 14th, 15th and 16th nights of the first month was also cancelled, that is, "Jin Wu can’t help it".

  During the Song Dynasty, lanterns were made with more patterns, and their skills and shapes were very ingenious, with various categories. In the Lantern Festival, according to the record of the numerous victories of the old people in the West Lake, girls in Lin ‘an in the Southern Song Dynasty "danced in the market first" to attract buyers.

  In the Ming Dynasty, Tang Yin wrote a poem "Yuanxiao", which showed that Lantern Festival lanterns and the moon set each other off in an interesting way: "A moon without lights is not entertaining, and a moon without lights is not spring. In spring, people are like jade, and the lights are like silver around the moon and next month. "

  The whole family gets together to eat "sweet dumplings"

  Apart from watching lanterns, solve riddles on the lanterns and other customs, another deep impression people have on the Lantern Festival is probably the symbolic food "Yuanxiao".

  In ancient times, Yuanxiao also had a series of titles, such as "Floating Yuanzi", and businessmen called it "Yuanbao". In ancient times, the price of "Yuanxiao" was relatively high, and a poem said: "Guests look at the Imperial Street with a hook curtain, and the treasures in the city come at one time. There is no way to go in front of the curtain, and no money can be returned. "

  Data map: The picture shows the style of making glutinous rice balls into mahjong. Photo by Chen Chao

  Due to regional differences, this kind of food has different names, such as Yuanxiao and Tangyuan. The north "rolls" Yuanxiao and the south "wraps" Tangyuan, and the practice and taste are slightly different. The stuffing can be vegetarian, sweet and salty. Salty stuffing generally includes diced fresh meat and dried shrimps.

  In fact, the process of shaking the Lantern Festival is also a process of folk custom display, which adds a festive atmosphere to the Lantern Festival. Yuanxiao is a necessary food for festivals in many places. Family and friends eat a bowl of glutinous rice balls together, which means "reunion".

  In Beijing, Jinfang Ciqikou Snack Shop has always been one of the most popular places for Lantern Festival, and the queues in previous years were long. However, according to media reports, this year, due to the need of epidemic prevention and control in COVID-19, the staff in the store have been keeping order, requiring a queue interval of more than one meter.

  In addition, some time-honored brands provide convenient conditions for people to buy Yuanxiao by adding sales points, cooperating with supermarkets and entering the community.

  This year’s Lantern Festival is particularly different during the epidemic prevention and control in COVID-19. Some netizens said that in any case, after the Lantern Festival this year, remember to go out less and not get together. After the epidemic is over, any day can be a day to get together. (End)